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 NFSL 1-Year Elite Football Rules
A. Prizes and Fees
1. League champion receives a plaque and $2,500 Cash.
2. League runnerup receives $500 Cash.
3. League third place receives $200 Cash.
4. League fourth place receives $100 Cash.
5. The league high scorer each week for weeks 1-14 receives a FREE ENTRY in the following week's Weekly Game, with $175 in prizes every week.
6. The 'final 4' teams in league playoffs each receive a free entry in our PostSeason Tournament with $2500 in prizes.
7. League cost is $350.
B. League Structure
1. Each 1-YEAR ELITE League consists of 16 teams in 2 divisions of 8 teams.
2. Standings are based on win-loss percentage of head-to-head games, with total points as a tiebreaker. Winners of tie games are determined by home field advantage of a half-point.
3. The regular season consists of 14 weeks. A league SCHEDULE will be published at the start of each season. Each team plays every team in their division once, and 7 of the teams in the other division once.
4. The playoffs are held in the final 3 weeks of the NFL regular season. Please see the 'Playoffs' paragraph for more detail.
C. Team Rosters
1. Roster limit is 27, including coaches.
2. The roster limit will not be allowed to be exceeded.
3. There is no limit or minimum number of players at any position on the roster.
D. Weekly Lineups
1. A new lineup may be assigned every week. If no lineup changes are reported, the previous week's lineup will be used.
2. A player may be placed in only one lineup position, except for the Kick Returner, who may also be in another position.
3. Lineup positions are:
1 CO    Coach
1 QB    Quarterback
1 *Q    Alternate QB
1 RB    Running Back
2 WR   Wide Receivers
1 TE    Tight End
1 HB    H-Back (RB/WR/TE)
1 *H    Alternate HB
1 K      Kicker
1 KR    Kick Returner
1 DL    Defensive Lineman
1 LB    Linebacker
1 DF    Defensive Front (DL/LB)
2 DB    Defensive Backs
1 NK   Nickel (DL/LB/DB)
1 *N    Alternate NK
4. Alternates only get credit for half of the points they score.
5. The ALTERNATE score is used only if the starter does not enter game.
6. KR position ONLY gets points for KR/PR Yardage and TD's. No other position gets credit for these categories.
E. Scoring
1. Each match consists of all NFL games played in one weekend. Points are accumulated by players in the starting lineup. Point values are:
Category                      Posn       Range       Points
Total Yardage                QB         Each 50:      1
Total Yardage                HB         Each 25:      1
Receptions                     OFF        Each 3:        1
Any Touchdown             ANY      Up To 29:    3
                                                    30-44:          4
                                                    45-59:          5
                                                    60 Up:         6
Interception Thrown       OFF                          -1
Rush Conversion            ANY                         1
Pass Conversion             ANY                         1
Receive Conversn          ANY                         1
FG Made                       ANY      Up To 39:    2
                                                    40-49:          3
                                                    50 Up:         4
Extra Point                     ANY                         1
Punt+Kick Ret Yards     KR         Each 35:      1
Kick Return TD             KR         Up To 29:    3
                                                    30-44:          4
                                                    45-59:          5
                                                    60 Up:         6
Team Winning Margin    CO         Up To -1:     0
                                                    0:                2
                                                    1-13:            3
                                                    14-20:          4
                                                    21-34:          5
                                                    35 Up:         6
Safety                            DEF                          2
Interceptions                  DEF                          3
Forced Fumbles              DEF                          2
Fumble Recoveries         DEF                          2
Tackles + Assists           DEF        Each 2:        1
Sacks                             DEF                          2
Half-Sacks                     DEF                          1
2. The lowest possible score for any player in one week is zero.
F. Bye Weeks
1. In NFSL, you do not have to draft around the NFL schedule!! When an NFL player is having a BYE week, you may use him in your lineup, and receive his average score.
2. A player must be on a team's roster for at least one full week before his BYE average may be used.
3. BYE average is computed by dividing a player's total year-to-date points by the number of games his NFL TEAM has played.
G. Injured Reserve
1. In addition to the 27-man roster, up to 2 players may be held on IR.
2. Any player may be placed on IR (you can 'manufacture' injuries just as the pros do).
3. Any player put on IR may not be activated for at least 2 weeks.
4. Each team may activate a maximum of 5 players off IR during the season. Players that are waived off IR do not count toward the 5 moves.
H. Transactions
1. Trades may be made with other teams in the same league. Multiple-player and multiple-team trades are allowed.
2. Each week, a 5-round free agent draft is held. Owners may request up to 5 lists of of preferred free agents (one signing per list). Free agents are awarded in the reverse order of the standings.
3. Free agent selections for current and future weeks may be traded for players and/or other free agent picks.
4. No more than 5 new players may be added to a roster in any one week by trades and/or free agent signings. A player that is acquired then traded/waived in the same week will NOT count toward the 5.
5. When a player is traded from a team, he can not be placed back on that team's roster for at least 4 weeks.
6. When a player is waived from a team's roster, he can not be signed by a different team until the following week. However, the waiving team may cancel the waiver and 're-sign' him any time before the deadline.
7. No players may be signed as free agents after week 14. No trades are allowed after week 11.
I. One-Year League
1. This league will last for one season. New leagues are formed every year.
J. Playoffs
1. 6 teams qualify for the playoffs. Qualification is in this order:
- 1st place team from each division
- 2nd place team from each division
- remaining team with best won-lost %
- remaining team with most points scored, regardless of record
2. The top two seeds receive a BYE in round one of the playoffs.
3. Tiebreakers for any seed position are:
 1- Won-lost % (for 6th seed)
 2- Most points scored
 3- Most points against
 4- Most points scored by coach/manager
 5- Coin flip
4. In each playoff round, the higher seeded team receives a home field advantage:
- Round 1: 1-week match, 2.5 point HFA
- Round 2: 1-week match, 2.5 point HFA
- Round 3: 3-week match, 0.5 point HFA
5. In each round, the highest remaining seed plays the lowest remaining seed, etc.
6. In the final round, there will also be a match between the two teams that were eliminated in the semifinals. The result of this match determines the 3rd/4th place teams.
K. Position Eligibility
1. At the start of every season, NFSL will assign players positions. Position eligibility will not change during the season.
L. Deadlines
1. The weekly transaction deadline is 3:00 PM Eastern time on Fridays. IR moves may be made after the deadline, all the way until the lineup deadline.
2. The weekly lineup deadline is gametime for every game. Players whose team's official gametimehas passed may not be moved in or out of the lineup, and may not be moved to another position. When the deadline has passed for a player in an ALTERNATE position, his starter may not be changed.
3. No trades are allowed after week 11.
4. No free agents are awarded after week 14.
M. Commissioner
1. The NFSL Commissioner has authority to take any action(s) he deems necessary to maintain harmony and fair play in the league.
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